World Building Study

Kaden Hart

Narrative Designer & World Builder

Crafting immersive worlds and compelling stories for games. Passionate about RPG narratives, character-driven adventures, and the intersection of lore and gameplay.

About Me

Building worlds, one story at a time

Kaden Hart

From Player to Creator

I've spent countless hours exploring the rich worlds of games like World of Warcraft, Elder Scrolls, and countless tabletop campaigns. Now I'm channeling that passion into creating experiences that captivate players the same way these games captivated me.

My approach to narrative design combines deep lore construction with player-driven storytelling. I believe the best game narratives aren't just told to players—they're discovered, piece by piece, through exploration and choice.

Based in Orange County, California, I'm seeking opportunities to bring my world-building skills to a studio creating the next generation of immersive RPG experiences.

10+
Years Gaming
5+
D&D Campaigns
Worlds to Build

Skills & Expertise

The tools of the trade

📖

Narrative Design

Crafting branching storylines, dialogue trees, and character arcs that respond to player agency while maintaining narrative coherence.

🗺️

World Building

Creating cohesive fictional universes with rich history, cultures, factions, and internal logic that reward exploration.

⚔️

Quest Design

Designing quests that blend story, gameplay, and world lore—from epic main storylines to memorable side content.

🎭

Character Development

Building memorable NPCs and companions with distinct voices, motivations, and relationships to the player.

📝

Documentation

Creating clear design documents, lore bibles, and narrative wikis that keep teams aligned on story vision.

🎲

Tabletop RPGs

Years of D&D experience as both player and DM, crafting campaigns and improvising stories in real-time.

Projects

Work in progress

🏰
World Bible

The Shattered Realm

A comprehensive world bible for a dark fantasy setting—complete with faction lore, magic systems, and 2,000 years of history.

🐉
D&D Campaign

Echoes of the Fallen

A 40+ session homebrew campaign exploring themes of legacy, sacrifice, and the consequences of power.

Coming Soon

Interactive Fiction

A branching narrative prototype built in Twine, exploring player choice in environmental storytelling.

Let's Connect

Building something awesome? Let's talk.

Kaden Hart

I'm actively seeking opportunities in narrative design, world building, or QA roles at game studios in Orange County and the greater LA area. Whether you're building the next great RPG or just want to talk about game narratives, I'd love to hear from you.