Narrative Designer & World Builder
Crafting immersive worlds and compelling stories for games. Passionate about RPG narratives, character-driven adventures, and the intersection of lore and gameplay.
Building worlds, one story at a time
I've spent countless hours exploring the rich worlds of games like World of Warcraft, Elder Scrolls, and countless tabletop campaigns. Now I'm channeling that passion into creating experiences that captivate players the same way these games captivated me.
My approach to narrative design combines deep lore construction with player-driven storytelling. I believe the best game narratives aren't just told to players—they're discovered, piece by piece, through exploration and choice.
Based in Orange County, California, I'm seeking opportunities to bring my world-building skills to a studio creating the next generation of immersive RPG experiences.
The tools of the trade
Crafting branching storylines, dialogue trees, and character arcs that respond to player agency while maintaining narrative coherence.
Creating cohesive fictional universes with rich history, cultures, factions, and internal logic that reward exploration.
Designing quests that blend story, gameplay, and world lore—from epic main storylines to memorable side content.
Building memorable NPCs and companions with distinct voices, motivations, and relationships to the player.
Creating clear design documents, lore bibles, and narrative wikis that keep teams aligned on story vision.
Years of D&D experience as both player and DM, crafting campaigns and improvising stories in real-time.
Work in progress
A comprehensive world bible for a dark fantasy setting—complete with faction lore, magic systems, and 2,000 years of history.
A 40+ session homebrew campaign exploring themes of legacy, sacrifice, and the consequences of power.
A branching narrative prototype built in Twine, exploring player choice in environmental storytelling.
Building something awesome? Let's talk.
I'm actively seeking opportunities in narrative design, world building, or QA roles at game studios in Orange County and the greater LA area. Whether you're building the next great RPG or just want to talk about game narratives, I'd love to hear from you.